How to Cheat in Probably Stolen
If you are looking up how to cheat in Probably Stolen, the developer provides a documented modding route. A built-in cheat console or official cheat mode remains unverified. For a general Cheat Engine experiment, use an expendable save, match the game build and change one thing at a time.
| Detail | What the sources show |
|---|---|
| Official mod support | Developer modding documentation and Steam Workshop |
| Console or official cheat mode | Unverified |
| Cheat Engine compatibility | Depends on the exact game build and table |
What cheats and mod support is
Cheat Engine changes a running program’s memory. A table groups addresses, scripts and controls for a specific executable. Workshop mods follow a separate route documented by the game developer.
How to get it
Check the game version before using any existing table. Tables made for older executables can point at the wrong data after a patch. The modding security update also says some mods need author updates, so check Workshop compatibility separately.
How to use or get rid of it
Make an independent copy of your save first. Open the game, load a disposable test run and select the running game process in Cheat Engine. If you already have a compatible table you trust, enable a single entry and observe the result before saving. Close the test and restore your clean copy if behavior changes unexpectedly.
Is it worth it?
Use the Workshop if the change you want exists as a documented mod. Memory editing is most useful as a reversible test on a disposable run. The effect of specific tables on Probably Stolen saves and achievements has not been verified.
Common mistakes
Avoid using a main save to test several scripts together. A displayed value can look right while a related game state is already inconsistent. Keep a separate backup you can restore and check behavior after reloading.
Last updated: · Modding security update 1.0.0.6 · Probably Stolen Wiki Editors