How to Rotate Objects in Probably Stolen
To rotate objects in Probably Stolen, pick up an item and try the mouse wheel while dragging it. The developer’s control notes group mouse-wheel up and down and middle click under rotation and flipping. For a keyboard or controller setup, check the bindings shown in your current build.
| Detail | What the sources show |
|---|---|
| While dragging an item | Mouse-wheel up or down, or middle click, for rotation and flipping |
| Keyboard and controller | Check current controls and in-game hints |
| Placement angles | Unverified for furniture placement |
What item rotation is
This control changes the orientation of an item you are holding. It is useful when an awkward shape will fit a grid only from another direction. Flipping can give an asymmetric item a different outline from rotating it.
How to get it
Start with an item you can drag in an inventory or shop grid. Pick it up before trying the input. The developer notes document drag-time controls, so scrolling while merely hovering is a different action.
How to use or get rid of it
While holding the item, try the scroll wheel and watch its outline. Try the middle button if you want to test the other documented orientation input. Release the item once the outline fits. For a placed machine or fixture, use the prompt shown in its own placement mode.
Is it worth it?
Rotation is useful when you can keep an open strip of grid space or avoid moving several other items. Rotate for fit before reshuffling the whole container. If an item does not fit in any orientation, try a different storage area.
Common mistakes
Check that the object is being dragged and that the destination has enough contiguous space. Avoid borrowing keyboard mappings or assuming the same angle rules for every object. Release-build controller shortcuts and fixed placement angles need direct confirmation.
Last updated: · Update 049 control notes · Probably Stolen Wiki Editors